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Здравствуйте, гость ( Вход | Регистрация )
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Сообщение
#1
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![]() IAMDM ![]() ![]() ![]() ![]() Группа: Администрация Сообщений: 549 Регистрация: 9.9.2008 Из: Москва Пользователь №: 5 ![]() |
Сабж.
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Сообщение
#2
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Ветеран ![]() ![]() ![]() Группа: Мастера Сообщений: 362 Регистрация: 16.4.2010 Пользователь №: 207 ![]() |
Короче ниже 3 варианта - Assault (ну не готов я ему в лапы просто даггер дать - не вяжется у меня это в голове, хотя не спорю - скорее всего значительно эффективнее) и два Shielding.
Жду голосов кем идти. Спасибо. ====== Created Using Wizards of the Coast D&D Character Builder ====== Icabrios, level 12 Eladrin, Swordmage, Sword of Assault Swordmage Aegis: Aegis of Assault Versatile Expertise: Versatile Expertise (Heavy Blade) Versatile Expertise: Versatile Expertise (Bow) Arcane Admixture Damage Type: Arcane Admixture Thunder Birth - Among Another Race: Among Another Race (Genasi) Arcane Admixture Power: Sword Burst Background: Early Life - Kidnapped, Birth - Among Another Race, Eladrin - Drowscarred (Stealth class skill) FINAL ABILITY SCORES Str 18, Con 14, Dex 16, Int 21, Wis 11, Cha 9. STARTING ABILITY SCORES Str 15, Con 13, Dex 13, Int 16, Wis 10, Cha 8. AC: 29 Fort: 23 Reflex: 25 Will: 22 HP: 95 Surges: 10 Surge Value: 23 TRAINED SKILLS Acrobatics +14, Arcana +18, Stealth +14, History +18, Athletics +15 UNTRAINED SKILLS Bluff +5, Diplomacy +5, Dungeoneering +6, Endurance +10, Heal +6, Insight +6, Intimidate +5, Nature +6, Perception +6, Religion +11, Streetwise +5, Thievery +9 FEATS Level 1: Intelligent Blademaster (retrained to Resounding Thunder at Level 12) Level 2: Echoes of Thunder Level 4: Versatile Expertise Level 6: Coordinated Explosion Level 8: Improved Swordmage Warding (retrained to Arcane Admixture at Level 11) Level 10: Eladrin Soldier Level 11: Double Aegis Level 12: Arcane Reach POWERS Swordmage at-will 1: Sword Burst Swordmage at-will 1: Greenflame Blade Swordmage encounter 1: Sword of Sigils Swordmage daily 1: Frost Backlash Swordmage utility 2: Dimensional Warp Swordmage encounter 3: Dimensional Vortex Swordmage daily 5: Elemental Foible Swordmage utility 6: Armathor's Step Swordmage encounter 7: Echoes of Sword Magic Swordmage daily 9: Leaping Flames Swordmage utility 10: Impenetrable Warding ITEMS Melegaunt's Darkblade Longsword +3, Elven Battle Drowmesh +3, Amulet of Protection +3, Iron Armbands of Power (heroic tier), Boots of the Fencing Master (heroic tier), Circlet of Second Chances (heroic tier), Gauntlets of Blood (heroic tier), Belt of Endurance (heroic tier), Everburning Torch, Silk Rope (50 ft.), Backpack (empty), Bedroll, Belt Pouch (empty), Flask (empty), Camouflaged Clothing, Grappling Hook, Standard Identification Papers, Waterskin, Hunter's Flint (heroic tier), Silent Tool (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Adeya, level 12 Githzerai, Swordmage, Wandering Swordmage Swordmage Aegis: Aegis of Shielding Versatile Expertise: Versatile Expertise (Heavy Blade) Versatile Expertise: Versatile Expertise (Light Blade) Birth - Among Another Race: Among Another Race (Genasi) Background: Occupation - Mariner, Birth - Among Another Race (Perception class skill) FINAL ABILITY SCORES Str 13, Con 14, Dex 14, Int 21, Wis 19, Cha 9. STARTING ABILITY SCORES Str 12, Con 13, Dex 13, Int 16, Wis 14, Cha 8. AC: 30 Fort: 22 Reflex: 26 Will: 26 HP: 95 Surges: 10 Surge Value: 23 TRAINED SKILLS Arcana +16, Insight +15, Perception +15, History +20 UNTRAINED SKILLS Acrobatics +10, Bluff +5, Diplomacy +5, Dungeoneering +10, Endurance +10, Heal +10, Intimidate +5, Nature +10, Religion +11, Stealth +8, Streetwise +5, Thievery +8, Athletics +9 FEATS Level 1: Intelligent Blademaster Level 2: Githzerai Blade Master Level 4: Versatile Expertise Level 6: Improved Swordmage Warding (retrained to Greater Swordmage Warding at Level 12) Level 8: Headsman's Chop (retrained to Lasting Frost at Level 11) Level 10: Wintertouched Level 11: Double Aegis Level 12: Greater Aegis of Shielding POWERS Swordmage at-will 1: Sword Burst Swordmage at-will 1: Frigid Blade Swordmage encounter 1: Chilling Blow Swordmage daily 1: Frost Backlash Swordmage utility 2: Dimensional Warp Swordmage encounter 3: Dimensional Vortex Swordmage daily 5: Swordmage Shielding Fire Swordmage utility 6: Armathor's Step Swordmage encounter 7: Transposing Lunge Swordmage daily 9: Leaping Flames Swordmage utility 10: Impenetrable Warding ITEMS Subtle Bastard sword +3, Drowmesh of Aegis Expansion +3, Amulet of Protection +3, Iron Armbands of Power (heroic tier), Boots of the Fencing Master (heroic tier), Gauntlets of Blood (heroic tier), Circlet of Second Chances (heroic tier), Belt of Endurance (heroic tier), Hunter's Flint (heroic tier), Backpack (empty), Belt Pouch (empty), Flask (empty), Everburning Torch, Grappling Hook, Silk Rope (50 ft.), Standard Identification Papers, Travel Papers, Waterskin, Power Jewel (heroic tier), Restful Bedroll (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== Karo, level 12 Human, Swordmage, Sigil Carver Swordmage Aegis: Aegis of Shielding Versatile Expertise: Versatile Expertise (Heavy Blade) Versatile Expertise: Versatile Expertise (Light Blade) Arcane Admixture Damage Type: Arcane Admixture Thunder Arcane Admixture Power: Sword Burst Background: Camp Follower (Stealth class skill) FINAL ABILITY SCORES Str 13, Con 16, Dex 15, Int 22, Wis 11, Cha 9. STARTING ABILITY SCORES Str 12, Con 14, Dex 13, Int 17, Wis 10, Cha 8. AC: 28 Fort: 22 Reflex: 26 Will: 21 HP: 97 Surges: 11 Surge Value: 24 TRAINED SKILLS Stealth +15, Arcana +17, Athletics +12, Endurance +14, History +17 UNTRAINED SKILLS Acrobatics +8, Bluff +5, Diplomacy +5, Dungeoneering +6, Heal +6, Insight +6, Intimidate +5, Nature +6, Perception +6, Religion +12, Streetwise +5, Thievery +8 FEATS Human: Intelligent Blademaster (retrained to Greater Aegis of Shielding at Level 12) Level 1: Versatile Expertise Level 2: Coordinated Explosion Level 4: Steady Feet (retrained to Arcane Reach at Level 11) Level 6: Dual Implement Spellcaster Level 8: Superior Implement Training (Resonating dagger) Level 10: Weapon Focus (Light Blade) Level 11: Arcane Admixture Level 12: Resounding Thunder POWERS Bonus At-Will Power: Sword Burst Swordmage at-will 1: Booming Blade Swordmage at-will 1: Frostwind Blade Swordmage encounter 1: Chilling Blow Swordmage daily 1: Dance of the Sword Swordmage utility 2: Dimensional Warp Swordmage encounter 3: Dimensional Vortex Swordmage daily 5: Swordmage Shielding Fire Swordmage utility 6: Armathor's Step Swordmage encounter 7: Transposing Lunge Swordmage daily 9: Troll Rampage Swordmage utility 10: Reactive Surge ITEMS Melegaunt's Darkblade Resonating dagger +3, Drowmesh of Aegis Expansion +3, Elven Cloak +2, Challenge-Seeking Resonating dagger +3, Gauntlets of Blood (heroic tier), Executioner's Bracers (heroic tier), Casque of Tactics (heroic tier), Muleback Harness (heroic tier), Boots of the Fencing Master (heroic tier), Hunter's Flint (heroic tier), Restful Bedroll (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== |
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Текстовая версия | Сейчас: 20.8.2024, 13:11 |