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Здравствуйте, гость ( Вход | Регистрация )
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Сообщение
#1
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![]() IAMDM ![]() ![]() ![]() ![]() Группа: Администрация Сообщений: 549 Регистрация: 9.9.2008 Из: Москва Пользователь №: 5 ![]() |
Сабж.
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Сообщение
#2
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Новичок ![]() Группа: Игроки Сообщений: 3 Регистрация: 26.8.2010 Пользователь №: 232 ![]() |
Всем привет, это ваш "лидер".
Механику кидаю сюда, для обсуждения, ролеплейная составляющая в процессе создания. К вашим билдам замечаний и пожеланий нет, и, наверное, не будет, поскольку в 4-ке в целом глубоко не разбираюсь (и вряд ли эта ситуация в ближайшем будущем сильно изменится ![]() Код Unnamed dirk
Unaligned Human Male Warlord/Infernal Strategist/- level 12 Diety: Tempus Languages: Common, Undercommon XP: 32 000 Str 20 (00 pts, +2 Race, +3 HD) [+5] <+11> Con 11 (00 pts, +1 HD) [+0] <+06> Dex 11 (00 pts, +1 HD) [+0] <+06> Int 14 (03 pts, +1 HD) [+2] <+08> Wis 09 (00 pts, +1 HD) [-1] <+05> Cha 20 (00 pts, +3 HD) [+5] <+11> Size: Medium, Speed: 5 squares Hit points: 88 (Bloodied 44), Healing surge: 22 (8 surges per day), Action points: 1 Senses: Normal Vision; Passive Perception (15); Passive Insight (15) Initiative +9 (+6 level, +2 feat , +1 item) Backgrounds: Cormyr (General) (Add Insight to class skill list, +2 bonus to Insight checks, +2 bonus to saving throws against fear effects) [DEFENCES] AC 30 31* Fort 25 Ref 23 24* Will 25 --- * - when shift, gain +1 item bonus to AC and Ref defense UtEoYNT Resist: - / - --- Save mods: +5 Feat bonus against fear effects [BASIC ATTACKS] Basic melee: Withering Longsword +3, +18 vs AC for 1d8+12 [6 lvl, +5 Str, +3 Prof, +3 Enh, +1 Feat], [+5 Str, +3 Enh, +2 feat, +2 item] One-Handed --- All attacks: +5[CHA] to damage rolls when flanking [SKILLS] (trained only) +15 Athletics (Str) [+5 Trained, +5 Str, +6 lvl -3 Armor +2 feat] +15 Endurance (Con) [+5 Trained, +4 Con, +6 lvl -3 Armor +3 item] +16 Intimidate (Cha) [+5 Trained, +5 Str, +6 lvl] +16 Diplomacy (Cha) [+5 Trained, +5 Cha, +6 lvl] +13 History (Int) [+5 Trained, +2 Int, +6 lvl] [FEATS] [H] Armored Warlord - Gain proficiency with scale armor and one extra healing surge [1] Battle Hardened - +5 to saving throws against fear, +2 to initiative checks [2] Saving Inspiration - Ally gains saving throw with inspiring word [4] Weapon Focus (Heavy Blade) - Gain +1 damage per tier with Heavy Blades [6] Toughness - Gain 5 additional hit points per tier [8] Weapon Expertise (Heavy Blade) - Gain bonus to attack rolls with heavy blades [10] Action Surge - +3 to attacks when you spend an action point [11] Fight On - Gain one additional use of inspiring word as encounter power [12] Versatile Word - Inspiring word target can shift or gain bonus to AC [RACIAL TRAITS] +2 Str; Bonus At-Will Power, Bonus Feat, Bonus Skill, Human Bonus Defense [CLASS FEATURES] Power Source: Matrial Armor Proficiencies: Cloth, leather, hide, chainemail, scale; heavy shields, light shields Weapon Proficiencies: Simple melee, military melee, simple ranged Bonus to Defense: Warlord bonus === Warlord: Battlefront Leader Presence: Resourceful Presence - Ally who sees you and spends action point to attack gets damage bonus (1/2 level + Int mod); if attack hits no targets, ally gains temp hp (1/2/ level + Cha mod) Healing: Inspiring Word - Use inspiring word as an encounter (special) power, minor action. (3 in encounter) === [PARAGON PATH FEATURES] [11 lvl] Felling Action: Spend action point to allow ally who sees and hears you to reroll attack roll Infernal Pincer: You and flanking ally add Cha mod[+5] to damage against foe you both flank [POWERS] At-Will: === Brash Assault [01] Wolf Pack Tactics [01] Direct the Strike [01] Encounter: === Second Wind [01] Battlefront Shift [01] Inspiring Word [01] Vengeance is Mine [01] Devastating Offensive [03] Provoke Overextension [07] Deciever's Ploy [11] Utility: === Adaptive Stratagem [02] Martial Vigor [06] Instant Planning [10] Flexible Authority [12] Daily: === Lamb to the Slaughter [01] Stand the Fallen [05] Knock Them Down [09] [EQUIPMENT] Withering Longsword +3 (13 lvl, 8 lb., 17000 gp - free) Dwarven Wyvernscale Armor +3 (12 lvl, 40 lb., 13000 gp - free) Diamond Cincture (heroic tier) (10 lvl, -- lb., 5020 gp - free) Healer's Brooch +2 (9 lvl, -- lb., 4200 gp) Boots of the Fencing Master (7 lvl, -- lb., 2600 gp) Iron Armbands of Power (6 lvl, -- lb., 1800 gp) Casque of Tactics (4 lvl, -- lb., 0840 gp) Gloves of Piercing (heroic) (3 lvl, -- lb., 0680 gp) // total spend 9810 Dagger (1 lb., 1 gp) Heavy Shield (15 lb., 10 gp) Adventurer's Kit (33 lb., 15 gp) === Gold left: 54 gp Load: 98 lb. |
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